Handbook · GW

What a GW is

About seven weeks, nine events, five days each. The shape of the season that is nine tenths of what this faction does.

updated 2026-09-08

Almost everything this faction does, it does inside a GW. It is not one battle and it is not one weekend: it is a season of about seven weeks, made of nine smaller events, and almost every rule in this handbook exists because of something that happens inside it.

The short version
  • About seven weeks, made of nine events of five days each.
  • Two kinds of event, alternating: SL and FH.
  • Day five of every event is MD.
  • Eight arsenal rounds, not nine.
  • Every time in this game is UTC.

The shape of it

01

Nine events of five days, and about seven weeks end to end

Nine events of five days is forty-five days of event. End to end a season runs about seven weeks, and the exact length varies — so plan by the event you are in, not by a date you worked out at the start. Nothing about it is ours either: the dates come from the game, and we read them rather than set them.

9Events
5Days each
45Days of event
8Arsenal rounds
02

Two kinds of event, one after the other

The nine events are not all the same. They alternate between SL — Strongest Leader and FH — Faction Hegemony, starting with SL. That makes five SL and four FH, and it means the season both opens and closes with an SL.

Event123456789
KindSLFHSLFHSLFHSLFHSL
03

Eight arsenal rounds, because the last event has none

The arsenals are fought on MD, and every event has an MD — except that the ninth one does not carry an arsenal round. Nine events, eight rounds. Count them wrong and you will spend the whole season expecting one more big night than there is.

What surrounds it

04

GW and CvC never run at the same time. FCU can land on either

A GW is about 85 to 90 per cent of everything the faction does in a year. CvC is the other ten or fifteen, and it never overlaps with a GW. The FCU is separate from both and can fall on top of either one — which is exactly when a week gets heavy.

EventWeightHow long
GW85–90%~6 weeks
CvC10–15%7 days
FCUseparate, continuous6 days, every 2 weeks
05

The game does not number the GWs, so we name them by month

There is no "GW 14" anywhere on your screen. To be able to talk about one after it is over, we call each season by the month and year it started2026-09. When an officer says a number happened in 2026-09, that is which season they mean.

06

Every time you will ever be given is UTC

Timings, deadlines, the hour a fight starts, the moment the bank window closes: all of it is UTC, with no exceptions and no local versions. Work out your own offset once and write it down somewhere — that one piece of homework prevents most of the "I thought it was later" in this faction.

The season, in one line

Nine events. Five days each. Day five is where it is decided.